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Becoming a Wizard



Wizarding Magic: Spells, Incantations, Potions, Hexes and more



The key to becoming a bonafide wizard in the wonderful world of wizardry and magic is hardly an easy task, but any fully dedicated person is qualified to become an apprentice. No wizard-in-training is normally permitted to become a full-time apprentice until he reaches the age of 15, but there have been a few exceptional students that have sooner reached their apprenticeship, over the years. Becoming a wizard takes many years of devotion to the studying of countless great texts of magical witchcraft. Wizards are not "born"; they are self-created. In order to catapult oneself to wizard status, one is required to pass several tests of strength, endurance, and most importantly, wit, all assigned in time by his wizarding master (or professor). Here are a few samples of excerpts from old wizarding books, showing some of the most common magic words, magic spells, incantations, magic potions, hexes and magic charms used by wizards everywhere.

Study hard! This list isn't even 1/100,000,000 of the material you would have to learn to call yourself a wizard.

Magic Words:



Accio- Come to my hand
Avis - Produce small birds from wandtip
Enervate - Become Undazed
Engorgio - Swell the subject's size
Expelliarmus - Disarm target
Incendio - Set on fire
Lumos - Wand, light my way
Prior Incantato -Repeat previous spell
Quietus - Make my voice normal volume
Reducio - Reduce the subject's size
Reparo - Repair the breakage(glass, pottery)
Sonorous- Make My voice amplify
Stupify - Stun


Potions:



Potion Name: Forgetfullness
Type: Enchantment Incantation
Spell-Cast style: whisper
Reason for use: to erase a certain event or series of events from a given subject's memory
Spell: Forgetius retaro, maximus otoro (repeat 3x while stirring)
Potion ingredients: 1 eye of a newt, 3/4 a cup of moonshine powder, 2 twigs of a huckleberry tree
Recipe: mix in caldron until bubbling at a rapid boil. Turn off heat after 20 minutes- let sit in pot until it evaporates down to a silver powder substance. Carry forgetful powder in a satchel worn around your neck, and blow a handful of it's dust at your desired subject at the exact time you wish him to forget.


Hexes:



Hex name: Revenge
Type: Retaliation Incantation
Spell-Cast style: shout
Reason for use: to get back at someone who in any way has harmed you.
"Double, double, toil and trouble
Fire burn and cauldron bubble
Whatever harm you've done to me
Shall be done onto you, the fold of three"


Charms:



Charm name: leather bound necklace with the sharp fang tooth of a wild canine wrapped in ivy leaves.
Type: Levitation Projection, Danger Detection Indicator
Spell-Cast style: no spell necessary. The charm works on its own devices.
Reason for use: If you are wandering alone through dark woods or haunted quarters and fear that the dangers of evil will abound- this charm, when worn, will begin to levitate from it's place hanging around your neck to warn you that danger is near.

 

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